unreal.CEClonerGridConstraintSphere

class unreal.CEClonerGridConstraintSphere(radius: float = 0.0, center: Vector = Ellipsis)

Bases: StructBase

CECloner Grid Constraint Sphere

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEClonerEffectorShared.h

Editor Properties: (see get_editor_property/set_editor_property)

  • center (Vector): [Read-Write]

  • radius (float): [Read-Write]

property center: Vector

[Read-Write]

Type:

(Vector)

property radius: float

[Read-Write]

Type:

(float)