unreal.CEClonerMeshRenderMode
¶
- class unreal.CEClonerMeshRenderMode¶
Bases:
EnumBase
Enumerate the mesh render modes available to render a cloner instance
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerEffectorShared.h
- BLEND: CEClonerMeshRenderMode¶
Blend based on the total cloner instances and attachment mesh available
- Type:
2
- ITERATE: CEClonerMeshRenderMode¶
Iterate through each attachment mesh available
- Type:
0
- RANDOM: CEClonerMeshRenderMode¶
Pick randomly through each attachment mesh available, update cloner seed for variations
- Type:
1