unreal.CEClonerTextureSampleChannel

class unreal.CEClonerTextureSampleChannel

Bases: EnumBase

Enumerate all texture channels to sample for constraint

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEClonerEffectorShared.h

A: CEClonerTextureSampleChannel

6

B: CEClonerTextureSampleChannel

5

G: CEClonerTextureSampleChannel

4

R: CEClonerTextureSampleChannel

3

RGB_AVERAGE: CEClonerTextureSampleChannel

1

RGB_LUMINANCE: CEClonerTextureSampleChannel

0

RGB_MAX: CEClonerTextureSampleChannel

2