unreal.CameraAsset

class unreal.CameraAsset(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

A complete camera asset.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCameras

  • File: CameraAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_director (CameraDirector): [Read-Write] The camera director to use in this camera.

  • enter_transitions (Array[CameraModeTransition]): [Read-Write] A list of default enter transitions for all the camera modes in this asset.

  • exit_transitions (Array[CameraModeTransition]): [Read-Write] A list of default exit transitions for all the camera modes in this asset.