unreal.CameraDisconnect

class unreal.CameraDisconnect(*args, **kwargs)

Bases: unreal.DelegateBase

Delegate used to notify the initiating blueprint when the camera disonnect task has completed.

Parameters:success (bool) –

C++ Source:

  • Plugin: MagicLeapCamera
  • Module: MagicLeapCamera
  • File: MagicLeapCameraTypes.h