unreal.CameraLogMessage

class unreal.CameraLogMessage(*args, **kwargs)

Bases: unreal.DelegateBase

Delegate used to pass log messages from the capture worker thread to the initiating blueprint. This is useful if the user wishes to have log messages in 3D space.:

Parameters:log_message (str) – A string containing the log message.

C++ Source:

  • Plugin: MagicLeapCamera
  • Module: MagicLeapCamera
  • File: MagicLeapCameraTypes.h