unreal.CameraStopRecording

class unreal.CameraStopRecording(*args, **kwargs)

Bases: unreal.DelegateBase

Delegate used to notify the initiating blueprint of the result of a request to stop recording video. Although this signals the task as complete, it may have failed or been cancelled.:

Parameters:
  • success (bool) – True if the task succeeded, false otherwise.
  • file_path (str) – A string containing the path to the newly created mp4.

C++ Source:

  • Plugin: MagicLeapCamera
  • Module: MagicLeapCamera
  • File: MagicLeapCameraTypes.h