unreal.ConnectorType

class unreal.ConnectorType

Bases: EnumBase

EConnector Type

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyElements.h

PRIMARY: ConnectorType

0

SECONDARY: ConnectorType

Single primary connector, non-optional and always visible. When dropped on another element, this connector will resolve to that element.

Type:

1