unreal.ConstraintSubsystem
¶
- class unreal.ConstraintSubsystem(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
EngineSubsystem
Constraint Subsystem
C++ Source:
Module: Constraints
File: ConstraintSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
on_constraint_added_to_system_bp
(OnConstraintAddedToSystem): [Read-Write] BP Delegate fired when constraints are addedon_constraint_removed_from_system_bp
(OnConstraintRemovedFromSystem): [Read-Write] BP Delegate fired when constraints are removed
- property on_constraint_added_to_system_bp: OnConstraintAddedToSystem¶
[Read-Write] BP Delegate fired when constraints are added
- Type:
(OnConstraintAddedToSystem)
- property on_constraint_removed_from_system_bp: OnConstraintRemovedFromSystem¶
[Read-Write] BP Delegate fired when constraints are removed
- Type:
(OnConstraintRemovedFromSystem)