unreal.ConstraintTarget

class unreal.ConstraintTarget(filter: TransformFilter = Ellipsis)

Bases: StructBase

Constraint Target

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_TransformConstraint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • filter (TransformFilter): [Read-Only]

  • maintain_offset (bool): [Read-Write]

  • transform (Transform): [Read-Write]

  • weight (float): [Read-Write]

property filter: TransformFilter

[Read-Only]

Type:

(TransformFilter)