unreal.ConsumeMouseWheel

class unreal.ConsumeMouseWheel

Bases: EnumBase

Used to determine how we should handle mouse wheel input events when someone scrolls.

C++ Source:

  • Module: SlateCore

  • File: SlateTypes.h

ALWAYS: ConsumeMouseWheel

Always consume mouse wheel event even if we don’t scroll at all.

Type:

1

NEVER: ConsumeMouseWheel

Never consume the mouse wheel

Type:

2

WHEN_SCROLLING_POSSIBLE: ConsumeMouseWheel

Only consume the mouse wheel event when we actually scroll some amount.

Type:

0