unreal.ControlRigTransformWorkflowOptions
¶
- class unreal.ControlRigTransformWorkflowOptions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ControlRigWorkflowOptions
Control Rig Transform Workflow Options
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigNodeWorkflow.h
Editor Properties: (see get_editor_property/set_editor_property)
hierarchy
(RigHierarchy): [Read-Write]selection
(Array[RigElementKey]): [Read-Write]subject
(Object): [Read-Write]transform_type
(RigTransformType): [Read-Write] The type of transform to retrieve from the hierarchyworkflow
(RigVMUserWorkflow): [Read-Write]
- property transform_type: RigTransformType¶
[Read-Write] The type of transform to retrieve from the hierarchy
- Type: