unreal.ControlRigVector2DControlProxy

class unreal.ControlRigVector2DControlProxy(outer=None, name='None')

Bases: unreal.ControlRigControlsProxy

Control Rig Vector 2DControl Proxy

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRigEditor
  • File: ControlRigControlsProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • control_name (Name): [Read-Only] Control Name
  • vector2d (Vector2D): [Read-Write] Vector 2D
vector2d

(Vector2D) – [Read-Write] Vector 2D