unreal.ControlRigVector2DControlProxy

class unreal.ControlRigVector2DControlProxy(outer: Object | None = None, name: Name | str = 'None')

Bases: ControlRigControlsProxy

Control Rig Vector 2DControl Proxy

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: ControlRigControlsProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • control_name (Name): [Read-Only]

  • vector2d (Vector2D): [Read-Write]

property vector2d: Vector2D

[Read-Write]

Type:

(Vector2D)