unreal.ConvertCascadeToNiagaraResults

class unreal.ConvertCascadeToNiagaraResults(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Wrapper class for passing results back from the ConvertCascadeToNiagara python script.

C++ Source:

  • Plugin: CascadeToNiagaraConverter

  • Module: CascadeToNiagaraConverter

  • File: NiagaraStackGraphUtilitiesAdapterLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cancelled_by_python_error (bool): [Read-Write] Whether the converter process was cancelled due to an unrecoverable error in the python script process.

  • cancelled_by_user (bool): [Read-Write] Whether the converter process was cancelled by the user.

property cancelled_by_python_error: bool

[Read-Write] Whether the converter process was cancelled due to an unrecoverable error in the python script process.

Type:

(bool)

property cancelled_by_user: bool

[Read-Write] Whether the converter process was cancelled by the user.

Type:

(bool)