unreal.CurveEditorReduceFilter

class unreal.CurveEditorReduceFilter(outer=None, name='None')

Bases: unreal.CurveEditorFilterBase

Curve Editor Reduce Filter

C++ Source:

  • Module: CurveEditor
  • File: CurveEditorReduceFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • tolerance (float): [Read-Write] Minimum change in values required for a key to be considered distinct enough to keep.
tolerance

(float) – [Read-Write] Minimum change in values required for a key to be considered distinct enough to keep.