unreal.CustomAttributePerBoneData

class unreal.CustomAttributePerBoneData

Bases: StructBase

Custom Attribute Per Bone Data

C++ Source:

  • Module: Engine

  • File: CustomAttributes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attributes (Array[CustomAttribute]): [Read-Only]

  • bone_tree_index (int32): [Read-Only]