unreal.DMMaterialStageConnector

class unreal.DMMaterialStageConnector(index: int = 0, name: Text = '', type: DMValueType = Ellipsis)

Bases: StructBase

An input or output form a material source/stage (e.g. RGB out.)

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterialEditor

  • File: DMEDefs.h

Editor Properties: (see get_editor_property/set_editor_property)

  • index (int32): [Read-Only] This is the index of the input connector on the UMaterialExpression node (not on the stage’s input array or the inputconnectors array.)

  • name (Text): [Read-Only]

  • type (DMValueType): [Read-Only]

property index: int

[Read-Only] This is the index of the input connector on the UMaterialExpression node (not on the stage’s input array or the inputconnectors array.)

Type:

(int32)

property name: Text

[Read-Only]

Type:

(Text)

property type: DMValueType

[Read-Only]

Type:

(DMValueType)