unreal.DMMaterialStageExpressionAdd

class unreal.DMMaterialStageExpressionAdd(outer: Object | None = None, name: Name | str = 'None')

Bases: DMMaterialStageExpressionMathBase

DMMaterial Stage Expression Add

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterialEditor

  • File: DMMSEAdd.h

Editor Properties: (see get_editor_property/set_editor_property)

  • allow_nested_inputs (bool): [Read-Only]

  • allow_single_float_match (bool): [Read-Only]

  • component_dirty (bool): [Read-Only]

  • component_state (DMComponentLifetimeState): [Read-Only]

  • editable_properties (Array[Name]): [Read-Only]

  • input_connectors (Array[DMMaterialStageConnector]): [Read-Only]

  • input_required (bool): [Read-Only]

  • material_expression_class (type(Class)): [Read-Only]

  • menus (Array[DMExpressionMenu]): [Read-Only]

  • name (Text): [Read-Only]

  • output_connectors (Array[DMMaterialStageConnector]): [Read-Only]

  • preview_material (Material): [Read-Only]

  • single_channel_only (bool): [Read-Only]

  • variadic_input_count (int32): [Read-Only]