unreal.DMMaterialStageFunction
¶
- class unreal.DMMaterialStageFunction(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialStageThroughput
DMMaterial Stage Function
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMaterialStageFunction.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_nested_inputs
(bool): [Read-Only]component_dirty
(bool): [Read-Only]component_state
(DMComponentLifetimeState): [Read-Only]editable_properties
(Array[Name]): [Read-Only]input_connectors
(Array[DMMaterialStageConnector]): [Read-Only]input_required
(bool): [Read-Only]material_function
(MaterialFunctionInterface): [Read-Write]name
(Text): [Read-Only]output_connectors
(Array[DMMaterialStageConnector]): [Read-Only]preview_material
(Material): [Read-Only]
- classmethod change_stage_source_function(stage, material_function) DMMaterialStageFunction ¶
Change Stage Source Function
- Parameters:
stage (DMMaterialStage) –
material_function (MaterialFunctionInterface) –
- Return type:
- get_input_value(index) DMMaterialValue ¶
Get Input Value
- Parameters:
index (int32) –
- Return type:
- get_input_values() Array[DMMaterialValue] ¶
Get Input Values
- Return type:
- get_material_function() MaterialFunctionInterface ¶
Get Material Function
- Return type:
- property material_function: MaterialFunctionInterface¶
[Read-Write]
- Type:
- set_material_function(material_function) None ¶
Set Material Function
- Parameters:
material_function (MaterialFunctionInterface) –