unreal.DMXEntityController

class unreal.DMXEntityController(outer=None, name='None')

Bases: unreal.DMXEntityUniverseManaged

DMXEntity Controller

C++ Source:

  • Plugin: DMXEngine
  • Module: DMXRuntime
  • File: DMXEntityController.h

Editor Properties: (see get_editor_property/set_editor_property)

  • communication_mode (DMXCommunicationTypes): [Read-Write] Defines where DMX data is sent to. // Hidden. For now it has just a single value. More values will be added in the future.
  • device_protocol (DMXProtocolName): [Read-Write] Device Protocol
  • name (str): [Read-Write] Name
  • unicast_ip (str): [Read-Write] Unicast IP
  • universe_local_end (int32): [Read-Only] Last Universe ID on this Controller’s range, calculated from Universe Start and Amount of Universes.
  • universe_local_num (int32): [Read-Write] Number of Universe IDs on this Controller’s range, starting from Universe Start value.
  • universe_local_start (int32): [Read-Write] First Universe ID on this Controller’s range.
  • universe_remote_end (int32): [Read-Only] Last Universe ID in this Controller’s range that is sent over the network. Universe End + Remote Offset
  • universe_remote_start (int32): [Read-Write] First Universe ID on this Controller’s range that is sent over the network. Universe Start + Remote Offset
  • universes (Array(DMXUniverse)): [Read-Write] Universes
get_protocol() → Name

Returns the currently assigned protocol for this controller

Returns:
Return type:Name
universe_local_end

(int32) – [Read-Only] Last Universe ID on this Controller’s range, calculated from Universe Start and Amount of Universes.

universe_local_num

(int32) – [Read-Only] Number of Universe IDs on this Controller’s range, starting from Universe Start value.

universe_local_start

(int32) – [Read-Only] First Universe ID on this Controller’s range.

universe_remote_end

(int32) – [Read-Only] Last Universe ID in this Controller’s range that is sent over the network. Universe End + Remote Offset

universe_remote_start

(int32) – [Read-Only] First Universe ID on this Controller’s range that is sent over the network. Universe Start + Remote Offset