unreal.DMXEntityFader

class unreal.DMXEntityFader(outer=None, name='None')

Bases: unreal.DMXEntityUniverseManaged

DMXEntity Fader

C++ Source:

  • Plugin: DMXEngine
  • Module: DMXRuntime
  • File: DMXEntityFader.h

Editor Properties: (see get_editor_property/set_editor_property)

  • device_protocol (DMXProtocolName): [Read-Write] Device Protocol
  • name (str): [Read-Write] Name
  • universes (Array(DMXUniverse)): [Read-Write] Universes