unreal.DMXFixtureSignalFormat

class unreal.DMXFixtureSignalFormat

Bases: EnumBase

EDMXFixture Signal Format

C++ Source:

  • Plugin: DMXProtocol

  • Module: DMXProtocol

  • File: DMXProtocolTypes.h

E16_BIT: DMXFixtureSignalFormat

0 to 65.535

Type:

1

Type:

Uses 2 channels (bytes). Range

E24_BIT: DMXFixtureSignalFormat

0 to 16.777.215

Type:

2

Type:

Uses 3 channels (bytes). Range

E32_BIT: DMXFixtureSignalFormat

0 to 4.294.967.295

Type:

3

Type:

Uses 4 channels (bytes). Range

E8_BIT: DMXFixtureSignalFormat

0 to 255

Type:

0

Type:

Uses 1 channel (byte). Range