unreal.DMXImportGDTFChannelSet

class unreal.DMXImportGDTFChannelSet(name: str = '', dmx_from: DMXImportGDTFDMXValue = Ellipsis, physical_from: float = 0.0, physical_to: float = 0.0, wheel_slot_index: int = 0)

Bases: StructBase

DMXImport GDTFChannel Set

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dmx_from (DMXImportGDTFDMXValue): [Read-Write]

  • name (str): [Read-Write]

  • physical_from (float): [Read-Write]

  • physical_to (float): [Read-Write]

  • wheel_slot_index (int32): [Read-Write]

property dmx_from: DMXImportGDTFDMXValue

[Read-Only]

Type:

(DMXImportGDTFDMXValue)

property name: str

[Read-Only]

Type:

(str)

property physical_from: float

[Read-Only]

Type:

(float)

property physical_to: float

[Read-Only]

Type:

(float)

property wheel_slot_index: int

[Read-Only]

Type:

(int32)