unreal.DMXImportGDTFFixtureType

class unreal.DMXImportGDTFFixtureType(outer=None, name='None')

Bases: unreal.DMXImportFixtureType

DMXImport GDTFFixture Type

C++ Source:

  • Plugin: DMXEngine
  • Module: DMXRuntime
  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • description (str): [Read-Write] Description
  • fixture_type_id (str): [Read-Write] Fixture Type ID
  • long_name (str): [Read-Write] Long Name
  • manufacturer (str): [Read-Write] Manufacturer
  • name (Name): [Read-Write] Name
  • ref_ft (str): [Read-Write] Ref FT
  • short_name (str): [Read-Write] Short Name
  • thumbnail (Texture2D): [Read-Only] Thumbnail
description

(str) – [Read-Only] Description

fixture_type_id

(str) – [Read-Only] Fixture Type ID

long_name

(str) – [Read-Only] Long Name

manufacturer

(str) – [Read-Only] Manufacturer

name

(Name) – [Read-Only] Name

ref_ft

(str) – [Read-Only] Ref FT

short_name

(str) – [Read-Only] Short Name