unreal.DMXImportGDTFGeneralGeometry

class unreal.DMXImportGDTFGeneralGeometry(name: Name = 'None', model: Name = 'None', position: Matrix = Ellipsis, axis: DMXImportGDTFGeneralAxis = Ellipsis, geometry: DMXImportGDTFTypeGeometry = Ellipsis, filter_beam: DMXImportGDTFFilterBeam = Ellipsis, filter_color: DMXImportGDTFFilterColor = Ellipsis, filter_gobo: DMXImportGDTFFilterGobo = Ellipsis, filter_shaper: DMXImportGDTFFilterShaper = Ellipsis, geometry_reference: DMXImportGDTFGeometryReference = Ellipsis)

Bases: DMXImportGDTFGeometryBase

DMXImport GDTFGeneral Geometry

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • axis (DMXImportGDTFGeneralAxis): [Read-Write]

  • filter_beam (DMXImportGDTFFilterBeam): [Read-Write]

  • filter_color (DMXImportGDTFFilterColor): [Read-Write]

  • filter_gobo (DMXImportGDTFFilterGobo): [Read-Write]

  • filter_shaper (DMXImportGDTFFilterShaper): [Read-Write]

  • geometry (DMXImportGDTFTypeGeometry): [Read-Write]

  • geometry_reference (DMXImportGDTFGeometryReference): [Read-Write]

  • model (Name): [Read-Write]

  • name (Name): [Read-Write]

  • position (Matrix): [Read-Write]

property axis: DMXImportGDTFGeneralAxis

[Read-Only]

Type:

(DMXImportGDTFGeneralAxis)

property filter_beam: DMXImportGDTFFilterBeam

[Read-Only]

Type:

(DMXImportGDTFFilterBeam)

property filter_color: DMXImportGDTFFilterColor

[Read-Only]

Type:

(DMXImportGDTFFilterColor)

property filter_gobo: DMXImportGDTFFilterGobo

[Read-Only]

Type:

(DMXImportGDTFFilterGobo)

property filter_shaper: DMXImportGDTFFilterShaper

[Read-Only]

Type:

(DMXImportGDTFFilterShaper)

property geometry: DMXImportGDTFTypeGeometry

[Read-Only]

Type:

(DMXImportGDTFTypeGeometry)

property geometry_reference: DMXImportGDTFGeometryReference

[Read-Only]

Type:

(DMXImportGDTFGeometryReference)