unreal.DMXImportGDTFGeometryBase

class unreal.DMXImportGDTFGeometryBase(name: Name = 'None', model: Name = 'None', position: Matrix = Ellipsis)

Bases: StructBase

DMXImport GDTFGeometry Base

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • model (Name): [Read-Write]

  • name (Name): [Read-Write]

  • position (Matrix): [Read-Write]

property model: Name

[Read-Only]

Type:

(Name)

property name: Name

[Read-Only]

Type:

(Name)

property position: Matrix

[Read-Only]

Type:

(Matrix)