unreal.DMXNameContainersConversions

class unreal.DMXNameContainersConversions(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

DMXName Containers Conversions

C++ Source:

  • Plugin: DMXProtocol

  • Module: DMXProtocol

  • File: DMXProtocolTypes.h

classmethod conv_dmx_fixture_category_to_name(fixture_category) Name

Conv DMXFixture Category to Name

Parameters:

fixture_category (DMXFixtureCategory) –

Return type:

Name

classmethod conv_dmx_fixture_category_to_string(fixture_category) str

Conv DMXFixture Category to String

Parameters:

fixture_category (DMXFixtureCategory) –

Return type:

str

classmethod conv_dmx_protocol_name_to_name(protocol_name) Name

Conv DMXProtocol Name to Name

Parameters:

protocol_name (DMXProtocolName) –

Return type:

Name

classmethod conv_dmx_protocol_name_to_string(protocol_name) str

Conv DMXProtocol Name to String

Parameters:

protocol_name (DMXProtocolName) –

Return type:

str