unreal.DMXNameContainersConversions
¶
- class unreal.DMXNameContainersConversions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
DMXName Containers Conversions
C++ Source:
Plugin: DMXProtocol
Module: DMXProtocol
File: DMXProtocolTypes.h
- classmethod conv_dmx_fixture_category_to_name(fixture_category) Name ¶
Conv DMXFixture Category to Name
- Parameters:
fixture_category (DMXFixtureCategory) –
- Return type:
- classmethod conv_dmx_fixture_category_to_string(fixture_category) str ¶
Conv DMXFixture Category to String
- Parameters:
fixture_category (DMXFixtureCategory) –
- Return type:
- classmethod conv_dmx_protocol_name_to_name(protocol_name) Name ¶
Conv DMXProtocol Name to Name
- Parameters:
protocol_name (DMXProtocolName) –
- Return type:
- classmethod conv_dmx_protocol_name_to_string(protocol_name) str ¶
Conv DMXProtocol Name to String
- Parameters:
protocol_name (DMXProtocolName) –
- Return type: