unreal.DMXPixelBlendingQuality

class unreal.DMXPixelBlendingQuality

Bases: EnumBase

Enum that defines the quality of how pixels are rendered

C++ Source:

  • Plugin: DMXPixelMapping

  • Module: DMXPixelMappingRenderer

  • File: DMXPixelMappingRenderElement.h

HIGH: DMXPixelBlendingQuality

9 samples ( 3 x 3 )

Type:

2

LOW: DMXPixelBlendingQuality

1 sample

Type:

0

MEDIUM: DMXPixelBlendingQuality

5 samples ( 2 x 2 with center)

Type:

1