unreal.DMXPixelBlendingQuality
¶
- class unreal.DMXPixelBlendingQuality¶
Bases:
EnumBase
Enum that defines the quality of how pixels are rendered
C++ Source:
Plugin: DMXPixelMapping
Module: DMXPixelMappingRenderer
File: DMXPixelMappingRenderElement.h
- HIGH: DMXPixelBlendingQuality¶
9 samples ( 3 x 3 )
- Type:
2
- LOW: DMXPixelBlendingQuality¶
1 sample
- Type:
0
- MEDIUM: DMXPixelBlendingQuality¶
5 samples ( 2 x 2 with center)
- Type:
1