unreal.DMXPixelMappingBaseComponent

class unreal.DMXPixelMappingBaseComponent(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Base class for all DMX Pixel Mapping components.

C++ Source:

  • Plugin: DMXPixelMapping

  • Module: DMXPixelMappingRuntime

  • File: DMXPixelMappingBaseComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • parent (DMXPixelMappingBaseComponent): [Read-Write] Parent component deprecated: Leads to entangled references. Use GetParent() or WeakParent instead.

property parent: DMXPixelMappingBaseComponent

[Read-Write] Parent component deprecated: Leads to entangled references. Use GetParent() or WeakParent instead.

Type:

(DMXPixelMappingBaseComponent)

render() None

Render downsample texture for this component and all children

render_and_send_dmx() None

Render downsample texture and send DMX for this component and all children

reset_dmx() None

Reset all sending DMX channels to 0 for this component and all children

send_dmx() None

Send DMX values of this component and all children.