unreal.DMXPixelMappingRendererPixelFormat

class unreal.DMXPixelMappingRendererPixelFormat

Bases: EnumBase

EDMXPixel Mapping Renderer Pixel Format

C++ Source:

  • Plugin: DMXPixelMapping

  • Module: DMXPixelMappingRuntime

  • File: DMXPixelMappingRendererComponent.h

AUTO: DMXPixelMappingRendererPixelFormat

Use the format of the Input Texture, use 8-bit for Input Materials and UMG.

Type:

0

RGBA16F: DMXPixelMappingRendererPixelFormat

2

RGBA8: DMXPixelMappingRendererPixelFormat

1