unreal.DataprepCoreLibrary

class unreal.DataprepCoreLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Dataprep Core Library

C++ Source:

  • Plugin: DataPrepEditor
  • Module: DataprepCore
  • File: DataprepCoreLibrary.h
classmethod execute(dataprep_asset_interface) -> (actors_created=Array(Actor), assets_created=Array(Object))

Runs the Dataprep asset’s producers, execute its recipe finally runs the consumer.

Parameters:dataprep_asset_interface (DataprepAssetInterface) – Dataprep asset to run.
Returns:actors_created (Array(Actor)): Array of actors added to the Editor’s world.

assets_created (Array(Object)): Array of assets created.

Return type:tuple