unreal.DataprepCreateProxyMeshOperation

class unreal.DataprepCreateProxyMeshOperation(outer=None, name='None')

Bases: unreal.DataprepEditingOperation

Collect geometry from selected actors and merge them into single mesh with reduction.

C++ Source:

  • Plugin: DataPrepEditor
  • Module: DataprepLibraries
  • File: DataprepEditingOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • new_actor_label (str): [Read-Write] Settings to use for the create proxy operation
  • quality (float): [Read-Write] Quality