unreal.DataprepHasActorTagFetcher

class unreal.DataprepHasActorTagFetcher(outer=None, name='None')

Bases: unreal.DataprepBoolFetcher

Return true when a actor has the specified tag.

C++ Source:

  • Plugin: DataPrepEditor
  • Module: DataprepLibraries
  • File: DataprepBoolFetcherLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • tag (Name): [Read-Write] Tag
tag

(Name) – [Read-Write] Tag