unreal.DataprepIsClassOfFetcher

class unreal.DataprepIsClassOfFetcher(outer=None, name='None')

Bases: unreal.DataprepBoolFetcher

Return true when a object is of the selected class.

C++ Source:

  • Plugin: DataPrepEditor
  • Module: DataprepLibraries
  • File: DataprepBoolFetcherLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • class_ (type(Class)): [Read-Write] The key for the for the string
  • should_include_child_class (bool): [Read-Write] Should Include Child Class
class_

(type(Class)) – [Read-Write] The key for the for the string

should_include_child_class

(bool) – [Read-Write] Should Include Child Class