unreal.DataprepSetMeshOperation

class unreal.DataprepSetMeshOperation(outer=None, name='None')

Bases: unreal.DataprepOperation

On each actor to process, replace any meshes used with the specified one

C++ Source:

  • Plugin: DataPrepEditor
  • Module: DataprepLibraries
  • File: DataprepOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • static_mesh (StaticMesh): [Read-Write] Mesh to use as a substitute
mesh_substitute

deprecated – ‘mesh_substitute’ was renamed to ‘static_mesh’.

static_mesh

(StaticMesh) – [Read-Write] Mesh to use as a substitute