unreal.DataprepSetSimpleCollisionOperation

class unreal.DataprepSetSimpleCollisionOperation(outer=None, name='None')

Bases: unreal.DataprepOperation

For each static mesh to process, replace the existing static mesh’s collision setup with a simple one based on selected shape

C++ Source:

  • Plugin: DataPrepEditor
  • Module: DataprepLibraries
  • File: DataprepOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • shape_type (ScriptingCollisionShapeType): [Read-Write] Shape’s of the collision geometry encompassing the static mesh
shape_type

(ScriptingCollisionShapeType) – [Read-Write] Shape’s of the collision geometry encompassing the static mesh