unreal.DataprepSetSimpleCollisionOperation

class unreal.DataprepSetSimpleCollisionOperation(outer: Object | None = None, name: Name | str = 'None')

Bases: DataprepOperation

For each static mesh to process, replace the existing static mesh’s collision setup with a simple one based on selected shape

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • shape_type (ScriptCollisionShapeType): [Read-Write] Shape’s of the collision geometry encompassing the static mesh

property shape_type: ScriptCollisionShapeType

[Read-Write] Shape’s of the collision geometry encompassing the static mesh

Type:

(ScriptCollisionShapeType)