unreal.DataprepStringsArrayFetcher

class unreal.DataprepStringsArrayFetcher(outer=None, name='None')

Bases: unreal.DataprepFetcher

Dataprep Strings Array Fetcher

C++ Source:

  • Plugin: DataPrepEditor
  • Module: DataprepCore
  • File: DataprepStringsArrayFetcher.h
fetch(object) -> (Array(str), out_fetch_succeded=bool)

This function is called when the fetcher is executed. If you are defining your fetcher in Blueprint this is the function to override.

Parameters:object (Object) – The object from which the fetcher should try to retrieve the string
Returns:The fetched string

out_fetch_succeded (bool): If the fetcher managed to retrieve the string from the object this bool must be set to true

Return type:bool