class unreal.DatasmithDirProducer(outer=None, name='None')

Bases: unreal.DataprepContentProducer

Datasmith Dir Producer

C++ Source:

  • Plugin: DatasmithImporter
  • Module: DatasmithImporter
  • File: DatasmithFileProducer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • extension_string (str): [Read-Write] Semi-column separated string containing the extensions to consider. By default, set to * to get all extensions.
  • folder_path (str): [Read-Write] The folder were datasmith will look for files to import
  • recursive (bool): [Read-Write] If checked, sub-directories will be traversed