unreal.DatasmithStaticMeshGLTFImportData

class unreal.DatasmithStaticMeshGLTFImportData(outer: Object | None = None, name: Name | str = 'None')

Bases: DatasmithStaticMeshImportData

Datasmith Static Mesh GLTFImport Data

C++ Source:

  • Plugin: DatasmithContent

  • Module: DatasmithContent

  • File: DatasmithAssetImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • additional_data (Array[DatasmithAdditionalData]): [Read-Write]

  • asset_import_options (DatasmithAssetImportOptions): [Read-Write]

  • datasmith_import_info (DatasmithImportInfo): [Read-Write]

  • import_options (DatasmithStaticMeshImportOptions): [Read-Write]

  • source_data (AssetImportInfo): [Read-Only] Source file data describing the files that were used to import this asset.

  • source_mesh_name (str): [Read-Only]