unreal.DisplayClusterPositionalParams

class unreal.DisplayClusterPositionalParams(distance_from_center: float = 0.0, longitude: float = 0.0, latitude: float = 0.0, spin: float = 0.0, pitch: float = 0.0, yaw: float = 0.0, radial_offset: float = 0.0, scale: Vector2D = Ellipsis)

Bases: StructBase

Positional location and rotation parameters for use with nDisplay stage actors. Note that the origin point is purposely not included as these parameters are meant to be shared between actors with different origins.

C++ Source:

  • Plugin: nDisplayModularFeatures

  • Module: DisplayClusterLightCardExtender

  • File: DisplayClusterPositionalParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • distance_from_center (double): [Read-Write]

  • latitude (double): [Read-Write]

  • longitude (double): [Read-Write]

  • pitch (double): [Read-Write]

  • radial_offset (double): [Read-Write]

  • scale (Vector2D): [Read-Write]

  • spin (double): [Read-Write]

  • yaw (double): [Read-Write]

property distance_from_center: float

[Read-Write]

Type:

(double)

property latitude: float

[Read-Write]

Type:

(double)

property longitude: float

[Read-Write]

Type:

(double)

property pitch: float

[Read-Write]

Type:

(double)

property radial_offset: float

[Read-Write]

Type:

(double)

property scale: Vector2D

[Read-Write]

Type:

(Vector2D)

property spin: float

[Read-Write]

Type:

(double)

property yaw: float

[Read-Write]

Type:

(double)