unreal.DisplayClusterProjectionBlueprintAPI

class unreal.DisplayClusterProjectionBlueprintAPI(outer=None, name='None')

Bases: unreal.Interface

Display Cluster Projection Blueprint API

C++ Source:

  • Plugin: nDisplay
  • Module: DisplayClusterProjection
  • File: IDisplayClusterProjectionBlueprintAPI.h
assign_warp_mesh_to_viewport(viewport_id, mesh_component, origin_component) → None

Create link to static mesh geometry as warp source

Parameters:
camera_policy_set_camera(viewport_id, new_camera, fov_multiplier=1.000000) → None

Sets active camera component for camera policy

Parameters: