unreal.DistributionVectorConstant

class unreal.DistributionVectorConstant(outer: Object | None = None, name: Name | str = 'None')

Bases: DistributionVector

Distribution Vector Constant

C++ Source:

  • Module: Engine

  • File: DistributionVectorConstant.h

Editor Properties: (see get_editor_property/set_editor_property)

  • can_be_baked (bool): [Read-Write] Can this variable be baked out to a FRawDistribution? Should be true 99% of the time

  • constant (Vector): [Read-Write] This FVector will be returned for all input times.

  • locked_axes (DistributionVectorLockFlags): [Read-Write]

get_vector_distribution_const_values() Vector

Get Vector Distribution Const Values

Returns:

out_const_vector (Vector):

Return type:

Vector