unreal.EnvNamedValue

class unreal.EnvNamedValue(param_name: Name = 'None', param_type: AIParamType = Ellipsis, value: float = 0.0)

Bases: StructBase

Env Named Value

C++ Source:

  • Module: AIModule

  • File: EnvQueryTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • param_name (Name): [Read-Write]

  • param_type (AIParamType): [Read-Write]

  • value (float): [Read-Write]

property param_name: Name

[Read-Write]

Type:

(Name)

property param_type: AIParamType

[Read-Write]

Type:

(AIParamType)

property value: float

[Read-Write]

Type:

(float)