unreal.FixedArray
¶
- class unreal.FixedArray(type: type, len: int)¶
Bases:
_WrapperBase
,MutableSequence
[_ElemType
]Type for all Unreal exposed fixed-array instances
- classmethod __class_getitem__(*args)¶
__class_getitem__(cls, item: _ElemType) – implemented for type hinting purpose only
- __copy__(self) FixedArray[_ElemType] -- copy this Unreal fixed-array ¶
- classmethod cast(cls, type: Type[_ElemType], obj: object) FixedArray[_ElemType] -- cast the given object to this Unreal fixed-array type ¶
- copy(self) FixedArray[_ElemType] -- copy this Unreal fixed-array ¶