unreal.FloatingPropertiesSettings
¶
- class unreal.FloatingPropertiesSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DeveloperSettings
Floating Properties Settings
C++ Source:
Plugin: FloatingProperties
Module: FloatingProperties
File: FloatingPropertiesSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled
(bool): [Read-Write]property_anchors
(Map[FloatingPropertiesClassProperty, FloatingPropertiesClassPropertyAnchor]): [Read-Write]property_positions
(Map[FloatingPropertiesClassProperty, FloatingPropertiesClassPropertyPosition]): [Read-Write]saved_values
(Map[FloatingPropertiesClassProperty, FloatingPropertiesClassProperties]): [Read-Write]