unreal.FloorQueryUtils

class unreal.FloorQueryUtils(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

FloorQueryUtils: a collection of stateless static BP-accessible functions for a variety of operations involving floor checks

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: FloorQueryUtils.h

classmethod is_hit_surface_walkable(hit, max_walk_slope_cosine) bool

Is Hit Surface Walkable

Parameters:
Return type:

bool