unreal.FollowPathRotationType

class unreal.FollowPathRotationType

Bases: EnumBase

Controls how rotation is handled during pathing

C++ Source:

  • Plugin: MoverExamples

  • Module: MoverExamples

  • File: FollowPathMode.h

ALIGN_WITH_PATH: FollowPathRotationType

Orient moving actor to the path

Type:

2

ALIGN_WITH_PATH_TANGENTS: FollowPathRotationType

Orient moving actor by intepolating between path tangents

Type:

1

FIXED: FollowPathRotationType

Maintain original actor orientation

Type:

0