unreal.FontParameterValue

class unreal.FontParameterValue(parameter_info: MaterialParameterInfo = Ellipsis, font_value: Font = Ellipsis, font_page: int = 0)

Bases: StructBase

Editable font parameter.

C++ Source:

  • Module: Engine

  • File: MaterialInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • font_page (int32): [Read-Write]

  • font_value (Font): [Read-Write]

  • parameter_info (MaterialParameterInfo): [Read-Write]

property font_page: int

[Read-Write]

Type:

(int32)

property font_value: Font

[Read-Write]

Type:

(Font)

property parameter_info: MaterialParameterInfo

[Read-Write]

Type:

(MaterialParameterInfo)