unreal.FractureClusterSettings

class unreal.FractureClusterSettings(outer=None, name='None')

Bases: unreal.Object

Fracture Cluster Settings

C++ Source:

  • Plugin: ChaosEditor
  • Module: FractureEditor
  • File: FractureToolCluster.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cluster_radius (float): [Read-Write] Cluster’s Radius - Cluster Voronoi Method
  • cluster_radius_percentage_max (float): [Read-Write] Cluster’s Radius - Cluster Voronoi Method
  • cluster_radius_percentage_min (float): [Read-Write] Cluster’s Radius - Cluster Voronoi Method
  • number_clusters_max (int32): [Read-Write] Number of Clusters - Cluster Voronoi Method
  • number_clusters_min (int32): [Read-Write] Number of Clusters - Cluster Voronoi Method
  • sites_per_cluster_max (int32): [Read-Write] Sites Per Cluster Max
  • sites_per_cluster_min (int32): [Read-Write] Sites per # of Clusters - Cluster Voronoi Method