unreal.FrameNumberRange

class unreal.FrameNumberRange(lower_bound=[RangeBoundTypes.EXCLUSIVE, [0]], upper_bound=[RangeBoundTypes.EXCLUSIVE, [0]])

Bases: unreal.StructBase

A contiguous set of frame numbers described by lower and upper bound values. This is a mirror of TRange<FFrameNumber>, defined in Range.h:

C++ Source:

  • Module: CoreUObject

  • File: NoExportTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • lower_bound (FrameNumberRangeBound): [Read-Write] Lower Bound

  • upper_bound (FrameNumberRangeBound): [Read-Write] Upper Bound

property lower_bound

[Read-Write] Lower Bound

Type

(FrameNumberRangeBound)

property upper_bound

[Read-Write] Upper Bound

Type

(FrameNumberRangeBound)